
Battletech compatible large turret variant: Armored Gauss House
The Gauss House is a long-range ballistic nightmare. Sporting dual light gauss rifles, this long-range heavy hitter will make your opponent think twice before offering a line-of-sight. Reaching out 34 HEXes, this monster will provide more than adequate cover fire while your units tactically position themselves. To prevent this unit from being overwhelming, check out the house rules below.
Largest of the turret series, these up-armored units can stand toe-to-toe with most light and medium mechs. Even as a static structure, these up-armored units can take a beating before sustaining infrastructure damage. Employed on both ends of battlefield, these units, higher in BV, provide a great alternative for filling the gap with a medium to heavy mechs. These units with increased armor will last until the bitter end of the fight. Equipped as a C3 Command Unit, these smarter units can control 3 C3 slave units (Small / Medium Turrets). Sporting their own power supply, these units use a compact footprint and exhibit a reduced tactical weakness, but they cannot deliver a full alpha-strike without augmented power.
These are SLA Resin printed models and may require cleanup prior to prime/paint.
All mech models pictured are from Polygon Masterworks (PMW)