Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
Medium Turret Level 2 Armored Sniper-E Battletech Compatible
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Medium Turret Level 2 Armored Sniper-E Battletech Compatible

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Battletech compatible medium turret variant: Armored Sniper-E

Sniper-E provides long-range dual PPC coverage.  Double damage each round brings this energy ball spewin' machine to the front of the line.  To prevent this unit from being overwhelming, check out the house rules below.  

The middle child of the Level 2 series, the medium turret is formidable.  Easily matched to light and medium mechs, these up-armored units offer great suppressive fire to a defensive position.  Employed on both ends of battlefield, these units, lower in BV, provide a great alternative for filling the gap with a light mech. These units have more than sufficient armor to last well into the skirmish.  Equipped as a C3 slave unit, this unit can operate in concert with a larger mesh network of mechs or large turrets.  This unit does not have an integral power supply and requires an external power unit to start her up.

These are SLA resin printed items that may require some cleanup prior to prime/paint.

All mech models pictured are from Polygon Masterworks (PMW)